Nikon 35mm f/2 AI-s — Bokeh & Optical Ray-Tracing Simulator

Interactive 3D portrait ray-traced through the published US3507558A optical prescription (8 elements in 6 groups) with a 17.5 mm entrance pupil and 0.3 m minimum focus.

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Optical & Portrait Specifications (Upper Body Framing)

Optical & Portrait Metric Measured / Patent Value What It Means in Practice
Patent Prescription US3507558A · 8 elements in 6 groups Traced surface by surface in WebGL2
Entrance Pupil Diameter 17.5 mm (at f/2) Controls distant background blur disc size
Corner Bokeh Roundness (90% Field) 81% at f/2 (≥86% from f/2.8) · -0.5 EV Mechanical vignetting (cat’s-eye vs. round corner highlights)
Background Field of View (Compression) 55° horizontal Width of the background room visible behind the subject
Upper-Body Working Distance 1.42 m Camera-to-subject distance for head-to-waist framing
Effective Focal Length (Breathing) 34.8 mm (-0.4%) Actual framing focal length at portrait distance
Depth of Field (Sharp Zone) 29 cm (1.29 m – 1.58 m) Sharp zone at wide-open aperture
Minimum Focus Distance 0.3 m Closest focusing distance from the sensor

Questions

How much background blur and corner cat's-eye does the Nikon 35mm f/2 AI-s produce?

Wide open at f/2, the Nikon 35mm f/2 AI-s has a 17.5 mm entrance pupil (35 mm ÷ 2) and 81% bokeh roundness in the 90% corner (-0.5 EV corner falloff, reaching ≥86% roundness from f/2.8). In an upper-body portrait at 1.42 m, the sharp depth-of-field zone spans 29 cm (1.29 m to 1.58 m) with a 55° horizontal background angle of view.

Does the Nikon 35mm f/2 AI-s show focus breathing at portrait distance?

Based on patent US3507558A, tracing the focusing group at 1.42 m gives an effective framing focal length of 34.8 mm (-0.4% vs. the nominal 35 mm). You can toggle "Match subject size" in the simulator to see the framing shift live.

What optical design is inside the Nikon 35mm f/2 AI-s?

The patent prescription (US3507558A) specifies 8 lens elements in 6 groups. The interactive Optical X-Ray above traces rays through every surface in real time.

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Also see: depth of field, bokeh, crop factor, lens compression.